Search found 19 matches

by juice
Mon Feb 22, 2010 5:39 pm
Forum: INV: Monster Mash
Topic: AM balance?
Replies: 63
Views: 45700

Re: AM balance?


[Some theorymachine]

Am I going crazy or is this absurd?

You're not going crazy, but you forgot the important fact that you can't use Double Magic and Triple Damage artifacts simultaneously. (You also can't Triple a Vorpal or Rage lightning gun either.)
The only thing that's really relevant as ...
by juice
Sun Feb 21, 2010 5:09 pm
Forum: INV: Monster Mash
Topic: AM balance?
Replies: 63
Views: 45700

Re: AM balance?

well what we ought to do then is to create a server solely for testing, and then have a bunch of chars imported to the test server. we wouldn't be able to keep swapping back in the interest of fair play for testing, so what happens on the test server stays on the test server.

in this way, we can ...
by juice
Sun Feb 21, 2010 12:40 pm
Forum: INV: Monster Mash
Topic: AM balance?
Replies: 63
Views: 45700

Re: AM balance?

They have 10% more DB.

where were you in math class? do you understand how insignificant a 10% increase of ANYTHING is? its 10%, its always 10%. for example, if I had 100 of something, and I somehow was given a 10% increase, I now have 110 of something.

So, my original was 100, and then I added ...
by juice
Tue Nov 24, 2009 2:25 am
Forum: INV: Monster Mash
Topic: Another problem with loaded weps
Replies: 49
Views: 33119

Re: Another problem with loaded weps

Description of Loaded Artifact: "You spawn with ALL the artifacts.... it says ALL!"

Do the Adrenaline Master spawn with an EWC, an inf Maker, a Resupply Prism, a Fiendish Relic or a summon charm... NO!

Do you see someone complaining about it... NO!

Should it be modified to match the description ...
by juice
Mon Nov 23, 2009 11:09 pm
Forum: INV: Monster Mash
Topic: Another problem with loaded weps
Replies: 49
Views: 33119

Re: Another problem with loaded weps

ok, well, if we can't agree on the semantics of neutral/positive/magical, then we can agree on the intent of loaded weapons to give magical weapons. let's put aside the semantics of the weapon modifier, and say that the idea was to replace (at level 5) all normal weapons (with which a damage +0 ...
by juice
Sun Nov 22, 2009 10:21 pm
Forum: INV: Monster Mash
Topic: Another problem with loaded weps
Replies: 49
Views: 33119

Re: Another problem with loaded weps

I'm still spawning with non-magic non-plussed weapons. I haven't seen any weapons transform lately though, so thanks.
That is the Damage modifier weapon +0. No special skin, no special name.

no, this isn't how it should work. damage +0 is a normal weapon, so we might as well not even consider ...
by juice
Fri Nov 20, 2009 11:18 pm
Forum: INV: Monster Mash
Topic: Vorpal sniper rifle... ehhh.
Replies: 32
Views: 21897

Re: Vorpal sniper rifle... ehhh.

What you really want then is for the Lg and sniper to fire faster to make the same exp as other weapons. Because that is the difference that you are alluding to. The rate of fire for these weapons can not keep up with that of other weapons that can take out monsters faster. That would effectively ...
by juice
Fri Nov 20, 2009 1:18 pm
Forum: INV: Monster Mash
Topic: Vorpal sniper rifle... ehhh.
Replies: 32
Views: 21897

Re: Vorpal sniper rifle... ehhh.

The ideal magic context on top of the ideal weapon context is part of what makes MM infinitely unique. LG seems useless? Yeah, a lot of the time it is. But make it vorpal and it's good. Make it knock-back and you can push monsters a long way away or even over the edge. Make it healing or inf and ...
by juice
Thu Nov 19, 2009 6:51 pm
Forum: INV: Monster Mash
Topic: Vorpal sniper rifle... ehhh.
Replies: 32
Views: 21897

Re: Vorpal sniper rifle... ehhh.


Wrong, any low level player like bellow 100 level that can't dance in the feild yet and prefer shooting from a distance will enjoy those weapons (lg, sniper and AMRIL). I did enjoy it myself when i was low level on server 1 or 2 and i never complain about them.
AVRIL isn't effective for low ...
by juice
Thu Nov 12, 2009 10:38 pm
Forum: INV: Monster Mash
Topic: Vorpal sniper rifle... ehhh.
Replies: 32
Views: 21897

Re: Vorpal sniper rifle... ehhh.

vorpal does seem to be rather weak too for a weapon class that's supposed to do not much more than increase damage.

hopefully this can be readjusted so that vorpal weapons can regain their place among the other magic weapons.