Search found 44 matches

by Silly_Warlock
Mon Mar 07, 2016 5:17 am
Forum: Monster Evolution
Topic: Monster Evolution Resources
Replies: 25
Views: 29297

Re: Monster Evolution Resources

One way to go would be to add files from christmas without replacing the ones You already have, then check MEvo redirect server if You still lack something (need to uncompress files from redirect). Last thing would be to make sure that You have .ini files edited properly (as stated at the first page...
by Silly_Warlock
Thu Dec 31, 2015 3:57 pm
Forum: Monster Evolution
Topic: AS-Survive [aborted]
Replies: 15
Views: 26459

Re: AS-Survive + 2 DLC's Survive Maps Reveal

Happy new year to you, too.

Could you expand on your issue?
Is something throwing an error? If so, what throws it and when, and what does the error 'say'?
Also You do have the file itself, don't You?
This could be caused by Ant deleting/moving something from DWMonsterAssault in an update.
by Silly_Warlock
Fri Feb 20, 2015 2:11 pm
Forum: Monster Evolution
Topic: Silly Esdesadum of sillyness
Replies: 4
Views: 5363

Re: Silly Esdesadum of sillyness

I think this one would be neat to have since it may greatly reduce the time needed to copy weapons (ie: everyone waiting at lockers to iterate through magic weapons). This will also give the mechanic the edge to allow players to copy weapons that normally aren't available. That aside, there are a c...
by Silly_Warlock
Thu Feb 19, 2015 7:33 am
Forum: Monster Evolution
Topic: Silly Esdesadum of sillyness
Replies: 4
Views: 5363

Re: Silly Esdesadum of sillyness

Took me a while to finally release this, as always half of the code is trying random things until it starts to do things 'close enough' :p. SillyRPG Ability Craft Auto Turret [1.1] Ability Craft Laser Turret [1.1] Ability Craft Rocket Turret [1.1] Ability Craft Weapon [1.1] (<- X Is A Changeling): ...
by Silly_Warlock
Tue Oct 14, 2014 8:44 am
Forum: Monster Evolution
Topic: Silly Esdesadum of sillyness
Replies: 4
Views: 5363

Re: Silly Esdesadum of sillyness

I have made some more stuff, again expect much copy-pasta, duct tape and workarounds :p (Ability Craft Spider Mines ->)Ability Craft Auto Turret: Ability Craft Laser Turret Ability Craft Rocket Turret Ability Craft Weapon (<- X Is A Changeling): Ability Craft C T Weapon Ability Craft RPG Weapon Cp ...
by Silly_Warlock
Mon Aug 04, 2014 3:47 pm
Forum: Monster Evolution
Topic: Alien Swarm Monsters for Monster Evolution
Replies: 5
Views: 4957

Re: Alien Swarm Monsters for Monster Evolution

Those could add some monsters dealing poison dmg to server and I believe we don't have much of that type.
Mortar bug seems to use SetRangedDamage without any value set to it, causing the monster do deal no damage, but I'm not sure about that because I was checking it out using Adv spawner.
by Silly_Warlock
Thu Jul 31, 2014 4:47 am
Forum: Monster Evolution
Topic: Playing Monster evolution offline
Replies: 2
Views: 3554

Re: Playing Monster evolution offline

One way to get up to date offline setup would be to download files from dropbox which christmas made and replace outdated ones by connecting to ME, deleting mismatching files and replacing them with the ones in cache (using UT MI or manually (there are file names for cached files in .ini insade cac...
by Silly_Warlock
Mon Jul 07, 2014 1:13 pm
Forum: Monster Evolution
Topic: Monster Evolution Resources
Replies: 25
Views: 29297

Re: Monster Evolution Resources

Updated my post on first page with new abilities, also included there Weapon Modifiers and Weapon Classifications. (EDIT7)
by Silly_Warlock
Tue Jul 01, 2014 11:29 am
Forum: Monster Evolution
Topic: Change Logs
Replies: 228
Views: 225461

Re: Change Logs

[/color] Summoned spirits will only absorb friendly projectiles. It means our projectiles won't hurt spirits, right? If so, what's the point of Authoritative Keeper for paladins? [/color] -When considering if the player should gain the relic or not, the player's score and kills must be lower than t...
by Silly_Warlock
Wed May 28, 2014 2:11 pm
Forum: Monster Evolution
Topic: MonsterEvo OFFLINE setup files
Replies: 4
Views: 4402

Re: MonsterEvo OFFLINE setup files

I have noticed that You have RPG Expansion here but aren't using it (abilities and magic weapons (Burning, Freezing) in .ini). Makes me wonder what's the reason for that. Also: can you roll piercing weapons with this build? I have their class inside RPG Expansion while this build seems to try getti...