Search found 45 matches
- Sat Mar 21, 2009 2:55 pm
- Forum: INV: Monster Mash
- Topic: Development Poll: MM Ability
- Replies: 92
- Views: 31985
Re: Development Poll: MM Ability
I would say it would be okay to give them level 1. But no higher than that. I mean 1 ammo every 3 seconds is not a lot.... but it is something. That way if they have a few weps to swap between they won't run out of ammo and they can be happy. I just do not want Resupply to become a "oh well all...
- Sat Feb 28, 2009 7:51 pm
- Forum: General Gaming
- Topic: Xfire uids
- Replies: 29
- Views: 22995
Re: Xfire uids
Vexarana
- Sun Feb 08, 2009 7:09 pm
- Forum: INV: Monster Mash
- Topic: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
- Replies: 15
- Views: 6845
Re: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
Gracias soooo much lol I LOVE the idea and layout of the map but well.... I love to PLAY the map too >.>
I will give you feedback on how it goes :)
I will give you feedback on how it goes :)
- Sat Feb 07, 2009 11:41 pm
- Forum: INV: Monster Mash
- Topic: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
- Replies: 15
- Views: 6845
Re: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
Yeah I know I updated them as soon as I noticed there were new ones. Wish the NVIDIA control panel had an "auto updater" or even just a version checker to see if there are new drivers to use.
- Sat Feb 07, 2009 3:29 pm
- Forum: INV: Monster Mash
- Topic: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
- Replies: 15
- Views: 6845
Re: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
Thanks. Guess I will have to just forego the map until then.
- Sat Feb 07, 2009 2:27 pm
- Forum: INV: Monster Mash
- Topic: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
- Replies: 15
- Views: 6845
Re: Beta Map (DM-QuiltedEdifice-beta-1) Bug Report
CreateTexture failed(8007000E). That is the problem I am getting within about 10 seconds from loading up the map each and every single time!!! I join as a spec, go way up high to see where people are, and crash. I know it is trying to texture everything I am seeing and fails, but this is the only ma...
- Sat Feb 07, 2009 2:11 pm
- Forum: INV: Monster Mash
- Topic: A few suggestions to make things more fun!
- Replies: 65
- Views: 24623
Re: A few suggestions to make things more fun!
Well.. Max ammo is 599% (?? afaik ??) So you have 699% total ammo. Resupply gives 1/2/3/4% of your max ammo. 4 per hundred, 7 hundreds, 28% of "normal" max ammo every 3 seconds. (if it is only 3) 3 per hundred, 7 hundreds, so 21% of "normal" max ammo each 3 seconds. Very few weap...
- Sat Feb 07, 2009 2:07 pm
- Forum: INV: Monster Mash
- Topic: The Sliths On Luci
- Replies: 33
- Views: 13562
Re: The Sliths On Luci
I think there should be new monsters just for wave 16. The doom monsters.. not sure. Never played Doom 3. 1 and 2, yes, but that was wayyyyyyyyyyyyyyy back in the day. So no clue what you just mentioned. Maybe the bulldog ones. That charge up at you. They would be like the bull guys, but would mostl...
- Sat Feb 07, 2009 1:42 pm
- Forum: INV: Monster Mash
- Topic: A few suggestions to make things more fun!
- Replies: 65
- Views: 24623
Re: A few suggestions to make things more fun!
If you have 2 weapons and max resupply (depending on what weapon it is) you don't have to change to reload, which doesn't work now anyway.. Mine, Shock and Flak are infinite with 2 because resupply's effect is doubled.. any slow-ish firing weapon will be. I'm guessing the reloading method was chang...
- Sun Feb 01, 2009 4:23 pm
- Forum: INV: Monster Mash
- Topic: A few suggestions to make things more fun!
- Replies: 65
- Views: 24623
Re: A few suggestions to make things more fun!
I know >.>
But still... there is no point in the smoke. So why not take it away? It has no purpose on this server and only hurts people who actually like the gun.
But still... there is no point in the smoke. So why not take it away? It has no purpose on this server and only hurts people who actually like the gun.