With option 3, all players are assumed to be ready unless they explicitly give a 'not ready' signal. The wave would only be held up if the majority of players explicitly declared that they were not ready.Azmodan wrote:Nah, if I look at the Tam server's ready/not ready stuff before a match it only holds up the match. (often enough I was waiting for the match to start without realizing that I was still "not ready").
Azmodan wrote:And majority votes aren't great either. I remember several situations where people just started mapvoting instead of waiting for the 1-2 people who worked hard to survive the wave but sadly they were more then 50%.
This is wave progression voting, not map voting.
Just because I'm the only one who has suggested a different system does not mean that other players wouldn't benefit from this system. Give other players time to vote for the system they would prefer.Azmodan wrote:I don't see why a wave progression system with votes should work better (next to the fact that no one but you needs it so far).