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WeaponClassifications & ElementalWeaponsInfo

Posted: Sun Nov 19, 2017 9:43 am
by christmas
Ant,
i'm missing pulse, dispersion, all U2 weapons. [fixed]
DefaultWeaponString=EONS-DispersionPistol_BETA1.DispersionPistol
@ DWMonsterAssault.ini enables dispersion.

Amril is there but wep masteries do not apply. (i have the mutator enabled) [fixed]

can you provide the rest (or the full list) ? if there is anything im missing....

WeaponClassifications=(WeaponClass=Class'XWeapons.Minigun',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'XWeapons.FlakCannon',WeaponCategory=CloseQuarters)
WeaponClassifications=(WeaponClass=Class'XWeapons.SniperRifle',WeaponCategory=Sharpshooter)
WeaponClassifications=(WeaponClass=Class'UTClassic.ClassicSniperRifle',WeaponCategory=Sharpshooter)
WeaponClassifications=(WeaponClass=Class'XWeapons.LinkGun',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'XWeapons.ShockRifle',WeaponCategory=Rifle)
WeaponClassifications=(WeaponClass=Class'XWeapons.RocketLauncher',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'XWeapons.BioRifle',WeaponCategory=CloseQuarters)
WeaponClassifications=(WeaponClass=Class'Onslaught.ONSGrenadeLauncher',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'Onslaught.ONSMineLayer',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'XWeapons.AssaultRifle',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'XWeapons.ShieldGun',WeaponCategory=CloseQuarters)
WeaponClassifications=(WeaponClass=Class'XWeapons.Redeemer',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'XWeapons.Painter',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'Onslaught.ONSAVRiL',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'XWeapons.Translauncher',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'AMRiLME.AMRIL',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'EONS-Ripper_BETA3.EONSRipper',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'WOSPulseGun_BETA1.PulseGun',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'U2Weapons.U2AssaultRifleInv',WeaponCategory=RapidFire)
WeaponClassifications=(WeaponClass=Class'U2Weapons.U2WeaponPistol',WeaponCategory=Rifle)
WeaponClassifications=(WeaponClass=Class'U2Weapons.U2WeaponRocketLauncher',WeaponCategory=Explosive)
WeaponClassifications=(WeaponClass=Class'U2Weapons.U2WeaponShotgun',WeaponCategory=CloseQuarters)
WeaponClassifications=(WeaponClass=Class'U2Weapons.U2WeaponSniper',WeaponCategory=Sharpshooter)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponEnergyRifle',WeaponCategory=Rifle)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponFlameThrower',WeaponCategory=CloseQuarters)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponGrenadeLauncher',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponLandMine',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponLaserTripMine',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.AutoTurretDeploy',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponLaserTurrets',WeaponCategory=Deployment)
WeaponClassifications=(WeaponClass=Class'DWU2Weapons.WeaponRocketTurret',WeaponCategory=Deployment)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.Minigun',ElementNum=1)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.FlakCannon',ElementNum=6)
ElementalWeaponsInfo=(WeaponClass=Class'UTClassic.ClassicSniperRifle',ElementNum=1)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.SniperRifle',ElementNum=4)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.LinkGun',ElementNum=4)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.ShockRifle',ElementNum=4)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.RocketLauncher',ElementNum=6)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.BioRifle',ElementNum=5)
ElementalWeaponsInfo=(WeaponClass=Class'Onslaught.ONSGrenadeLauncher',ElementNum=6)
ElementalWeaponsInfo=(WeaponClass=Class'Onslaught.ONSMineLayer',ElementNum=6)
ElementalWeaponsInfo=(WeaponClass=Class'XWeapons.Redeemer',ElementNum=6)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Protection',Chance=18)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Force',Chance=18)
WeaponModifiers=(WeaponClass=None,Chance=0)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Rage',Chance=10)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Damage',Chance=5)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_NoMomentum',Chance=20)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Energy',Chance=10)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Luck',Chance=20)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Poison',Chance=10)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_DWReflection',Chance=13)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Cautious',Chance=20)
WeaponModifiers=(WeaponClass=Class'MonsterAssaultRPG.RW_Explosive',Chance=20)
WeaponModifiers=(WeaponClass=Class'ME_RPGExpansion.RW_DWFreeze',Chance=5)
WeaponModifiers=(WeaponClass=Class'ME_RPGExpansion.RW_Fire',Chance=13)
WeaponModifiers=(WeaponClass=Class'ME_RPGExpansion.RW_Piercing',Chance=13)
SuperAmmoClassNames=RedeemerAmmo
SuperAmmoClassNames=BallAmmo
SuperAmmoClassNames=SCannonAmmo