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Celtic
Camper
Posts: 57
Joined: Mon Jul 30, 2007 11:00 pm
Location: TEXAS
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my medic would pwn yours
Trowa
Killer in Training
Posts: 29
Joined: Mon Oct 29, 2007 11:00 pm
Location: Brooklyn, NY

It's simple. You should have maxed your wep speed and damage bonus. You spread your stats out too much. When you first start out you should max wep speed and throw everything into damage bonus. Max damage bonus first then damage reduction. You don't need health, in the beginning. you're a medic just heal yourself.

After you max damage bonus, work on damage reduction and play around with regen, adren, adren drip and monster points.

The main goal is to get a stone titan. It'll take a while, in the meanwhile behomoths will do the trick. Pets get you crazy mad XP. When I had my Stone Titan I got around 10-15K of exp a map. Even more when I had a summons charm and had 2 titans.

When I first started my medic I reached level 90 in 5 days. Damage bonus is the key (actually with any class). At 151 damage bonus you are taking twice as long to kill a monster as someone who has max DB. Medics are the easiest class to level.

I think there's a medic guide on the forums. Too lazy to do a search now :)

You should play around with different classes. No need for you to be just one class. Create an adren and wep master and see which one you like. I got bored of my Medic after reaching lvl 240. I'm having fun with my adren master now but also created a wep master to keep things fresh and interesting.

If you're getting bored, try something different!
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Pain heals. Chicks dig scars. Glory...lasts forever!
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That would apply to before joining server go setting to change your name. And you will start fresh as level 25. Whenever u wish to change back to medic. Change back your first playing name and join the server. And you will be back to your level.
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DW_ACY
DW Clan Member
Posts: 860
Joined: Sat Jul 22, 2006 11:00 pm

http://clandw.com/modules.php?name=Foru ... pic&t=1207

All medics new made take a look here for guidence! Nightmoroh you can not console command line change in game you have to do it in settings and you will start at level 25 and you can go back to you original character by changing once again in the settings so you DO NOT LOSE YOUR LEVELS I have a 224 level adren , a 120 level weapon master and a 65 level medic. I play them all at various times sometimes all on the same map depending.
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No shame, no dishonor, will run away to fight another day!
ACY
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

Medics are actually probably the easiest class to level up in the beginning because of the way they are set up in DruidsRPG. The combination of always having that infinite ammo weapon, plus an all-around-good starting weapon like the MP5 gives you the freedom to buy Weapon Speed (and then Damage Bonus) exclusively for your first batch of levels. Other classes can't do that, as they've got to get loaded weapons, resupply, and so on.



Also, the Monster Wiki is still around, I guess we should look into moving some of the class-guides over there too ... http://robhodson.co.uk/monstermash/inde ... =Main_Page
Desko
1337 Haxor
Posts: 269
Joined: Sat Jun 23, 2007 11:00 pm
Location: Delicious

You spent too many points on extraneous skills, and as a result, your base stats are insufficient. I have a level 113 Medic, and I can still level up about twice every three maps.

My stats are:
Weapon Speed: 105
Health Bonus: 220 (or 230, I can't remember)
Adrenaline: 125
Damage Bonus: 290
Damage Reduction: 350
Ammo Bonus: 10 (Accidentaly put in 5 more points than I wanted.)

My abilities are:
Advanced Damage Reduction: 10
Awareness: 1
Ghost: 3
Loaded Medic: 3
Adrenal Drip: 1
Quickfoot: 1
Monster Points: 4
Monster Intelligence: 3

I think that's right, not 100% sure.

My advice would be to remake your Medic character. Your character is too high a level to start trying to get all the skills you need. Concentrate more heavily on skills that will help you when fighting so you can level up faster. I wouldn't say no to reading my Medic guide either (thanks for the publicity ACY. :compress: )

P.S. Any chance that we could sticky the Medic and Adrenaline Master guides?
When submersed in a liquid, creatures with lungs are typically unable to breathe.
Flak_Monkey
Camper
Posts: 80
Joined: Sun Apr 29, 2007 11:00 pm
Xfire: flakmonkeyjared
Location: In The Land of Rape and Honey

Desko wrote:You spent too many points on extraneous skills, and as a result, your base stats are insufficient. I have a level 113 Medic, and I can still level up about twice every three maps.

My stats are:
Weapon Speed: 105
Health Bonus: 220 (or 230, I can't remember)
Adrenaline: 125
Damage Bonus: 290
Damage Reduction: 350
Ammo Bonus: 10 (Accidentaly put in 5 more points than I wanted.)

My abilities are:
Advanced Damage Reduction: 10
Awareness: 1
Ghost: 3
Loaded Medic: 3
Adrenal Drip: 1
Quickfoot: 1
Monster Points: 4
Monster Intelligence: 3

I think that's right, not 100% sure.

My advice would be to remake your Medic character. Your character is too high a level to start trying to get all the skills you need. Concentrate more heavily on skills that will help you when fighting so you can level up faster. I wouldn't say no to reading my Medic guide either (thanks for the publicity ACY. :compress: )

P.S. Any chance that we could sticky the Medic and Adrenaline Master guides?
Do this.
"But the not-self cannot have the bad, meaning they of the government and the judges and the schools cannot allow the bad because they cannot allow the self."
Trowa
Killer in Training
Posts: 29
Joined: Mon Oct 29, 2007 11:00 pm
Location: Brooklyn, NY

rolling weps is a game of chance. Just keep trying :)

I would try to get max resupply and with about 150 ammo bonus you can start to roll energy weps and do some damage. But make sure you have max damage bonus first.

The adren master guide is quite good. You'll do fine
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Pain heals. Chicks dig scars. Glory...lasts forever!
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DW_ACY
DW Clan Member
Posts: 860
Joined: Sat Jul 22, 2006 11:00 pm

right off the at you should have put about 50 point into ammo bonus because you need to have ammo as an adren master or you can't use those weapons. An yeah one of the things infant adren masters should always do is offer the weapons your not going to use but know others will like weapon masters in the early waves when rolling. you will make alot more friends that way :)
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No shame, no dishonor, will run away to fight another day!
ACY
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