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For those who like debates

Posted: Sun May 27, 2007 10:45 am
by zeus
over those things which you cannot really debate about

http://www.n4g.com/pc/ViewImage-O40786-I40791.aspx

Posted: Sun May 27, 2007 11:46 am
by DW_Hornet
The foliage screen shots of UEngine 3 look like crap in comparison, and wth is speed tree anyway? The foliage in general for cry engine looks great in comparison. The character models are pretty unpar with each other, it's just a matter of who wants to spend more time producing content for just about everything.

For cry engine the only thing I do not like is the lighting in general. For example the hallway scene on that page just doesn't look right. Also if you look at the shed, the aluminum panels look very badly lit to me. Maybe it's a mapping issue. Also whoever made that grass, and placed it in the scene needs to be killed.

Posted: Sun May 27, 2007 1:06 pm
by kaeolian
Well I have to say they both look great and both have their own little flaws.

I think from the pics shown both seem to be slightly lacking in the environment compaired to the characters. But isnt that to be expected ???

Id say that the UT engine just wins but by 0.5%... if that !

Posted: Sun May 27, 2007 2:27 pm
by zeus
Reading the comments on digg, the general consensus was that for indoor stuff, the UT engine seemed better, but for outdoor stuff, the crysis engine was better.

However, I think it is a bit like comparing apples and oranges...

Posted: Mon May 28, 2007 11:13 am
by DW_e_aLpHa
- To me, looks like CryEngine2 Is owning big time UnrealEngine3 - However wich one will be more efficiently playable for the average system that's another story ..

Posted: Mon May 28, 2007 9:44 pm
by DW_WailofSuicide
Both engines look fantastic. Thing is, it's hard to say what the engine's capable of just from existing assets. CryEngine is really good with tropical environments, which all of its art and assets are designed for, but what about other stuff? I'm not a big fan of the giant chunky characters UT3 is going for, but that's pretty much completely unrelated to what the engine can actually do.

Posted: Thu May 31, 2007 2:33 pm
by Urtho
DW_Hornet wrote:The foliage screen shots of UEngine 3 look like crap in comparison, and wth is speed tree anyway?
http://www.speedtree.com/html/english.htm

I know it was/is used to great effect for Oblivion to give the trees and forests in that game their hyper-realistic look. Anyone who's played it on maxed out detail/draw distance will agree I'm sure.

Both the engines look very impressive to my eye. I'm leaning toward the current consensus of thought that U3 wins the indoor types of looks with the Cryengine taking the exterior and more natural environments but they are both very close. Looks like it'll be a nice time to upgrade my system in the next 3-6 month time frame with these types of sweet looking games coming out.