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Loading Screens..

Posted: Sat May 16, 2009 12:22 pm
by InflatableHero
Something new to look at while loading.. if your Comp sucks like mine :P

examples.. ^^ Image Image Image Image Invasion Loading Screen Pack 1
Invasion Loading Screen Pack 2
Invasion Loading Screen Pack 3

Re: Loading Screens..

Posted: Sun May 17, 2009 2:49 pm
by Jon!
I gotta say they're totally awesome. Maybe we could make our own, unless these were too!

Re: Loading Screens..

Posted: Mon May 18, 2009 11:42 am
by InflatableHero
Jons Return wrote:Maybe we could make our own
With players from the Mash posing on a scenic background? haha ^^

Re: Loading Screens..

Posted: Mon May 18, 2009 5:05 pm
by DW_WailofSuicide
You can indeed make your own loading screens, although they will show up when you play on other servers too so...

Re: Loading Screens..

Posted: Mon May 18, 2009 5:20 pm
by DW_Fry
I know the Monster Madness Invasion server somehow has it so that with no user intervention you'll get their custom load screens that only show up when you connect to their server.

Re: Loading Screens..

Posted: Mon May 18, 2009 9:58 pm
by DW_Ant
Customizing loading screens is done from making a UT texture(s) 1024X1024 & saving it to a unique package (so you won't get mismatch errors when jumping online). To make some magic, go to the user.ini file. Hit Ctrl + F to open the find window. Type in "background". It should take you to something like:
Backgrounds=2k4Menus.Loading.loadingscreen1
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen3
Backgrounds=2k4Menus.Loading.loadingscreen3

If you haven't done so already, change the last 3 into a 4 to enable a neat Xan loading screen:
Backgrounds=2k4Menus.Loading.loadingscreen1
Backgrounds=2k4Menus.Loading.loadingscreen2
Backgrounds=2k4Menus.Loading.loadingscreen3
Backgrounds=2k4Menus.Loading.loadingscreen4

To add your images, simply add or replace a line & type in:
Background = (your package name).(your category name).(Your texture name)
& don't forget to divide your names by dots.

I've customized my loading screens so I got something worth looking at, and I gotta admit it does make the loading time seem much shorter ^_^


Re: Loading Screens..

Posted: Tue May 19, 2009 1:13 am
by DW_WailofSuicide
DW_Fry wrote:I know the Monster Madness Invasion server somehow has it so that with no user intervention you'll get their custom load screens that only show up when you connect to their server.
Yeah, I've seen that. I think that would probably be easy for us to do for MM.
For me the more relevant question is, do we actually want to force players to download several 1024x1024 textures for loading screens? While they are nice, I'd much rather only force players to download things that are actually going to be seen in the game (especially since, if they want to, players can install their own custom loading screens already).

Re: Loading Screens..

Posted: Tue May 19, 2009 10:17 pm
by DW_Fry
After playing with UT3 and getting used to downloading 5-90MB maps, so I'm not sure if I'm a good reference. I only have a mediocre residential cable connection, and I'd doubt if I'd even notice that size download.

One thing that would make it even less noticeable is to combine them with an existing package, so it won't be a separate download.

It seems like less of a nuisance to download one 5MB package than 5 200K packages.

Re: Loading Screens..

Posted: Wed May 20, 2009 7:15 pm
by Watty
InflatableHero wrote:Something new to look at while loading.. if your Comp sucks like mine :P

examples.. ^^
Donno if it's just me but, I was just loading and one of the new loading screens came up, and it was really fuzzy.
Could it be because I play in windowed mode on 800x600?

Re: Loading Screens..

Posted: Wed May 20, 2009 11:23 pm
by DW_WailofSuicide
Your Detail Mode is also on lowest isn't it Watty? That's probably more relevant.

I'll mention it to Iniquitous.