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Re: MM III

Posted: Sun Jul 26, 2009 6:45 pm
by DW_Fry
You didn't get your levels 'cause I hadn't restarted the server.

But c'mon... level 35? Really? That's worth posting twice about?

Re: MM III

Posted: Mon Jul 27, 2009 5:32 am
by Jinx
hehe, i'll wait ;D
and i'll keep you posted on anything else i find

Re: MM III

Posted: Mon Jul 27, 2009 6:18 am
by Jinx
Watch your back map has additional weapons, but they dont show, i tried shooting them, no sounds or anything but you CAN shoot them, as i was flipping through guns its either my computer crashed the game (highly doubtful) or the weapons themselves made the game crash, this isn't the first time i had a crash with those guns, it also happened with that shotgun thing on Aswan i think it was

Re: MM III

Posted: Mon Jul 27, 2009 6:31 am
by Jinx
Waterfalls has no boundaries(sp?) and...well, lets just say i went on a vacation on Wave 1 with low grav mut
Image now i know you think i stayed there all map, i didn't i just wanted to point that out you CAN NOT shoot into the map like in UT2004 which is a good thing i guess, but i am not where i am supposed to be and that's not cool

Re: MM III

Posted: Tue Jul 28, 2009 6:08 pm
by DW_Fry
I restarted the server before I posted that last message, so it should be ready to go.

Like it says in that post :> If you pick up an invisible weapon, it's because it's the first time you've loaded that weapon and it bugs out sometimes. Just reconnecting has fixed it every time for me.

We're so in need of maps that I've been going through a stack of hundreds of maps, opening them in the editor to see if they look good, putting a few path nodes and weapons in, and up it goes.

That being the case, there'll be a lot of bugs to find. I'd rather people not spend the whole map looking for glitches, but for now I don't think I need to be as strict as the other servers, where the rules are very established and everyone knows when they're breaking the rules.

Thanks for the heads up.

-Fry

--I'm going to start a new thread for these issues, this was kind of an announcement thread.

Re: MM III

Posted: Tue Jul 28, 2009 8:41 pm
by Jinx
well i wasn't glitching.
it's just that map is TOO small for an Invasion map, it's just 3 ledges, there's nothing else to it, and i was getting attacked by those little floaty dragon things, so i transed up, straight up and i landed on an invis ledge, but i ended up behind a rock, that map itself is TERRIBLE.
and start the thread i'll post in it then, i just dont know if you posted it yet?

Re: MM III

Posted: Sun Aug 23, 2009 11:57 am
by HellBrYnger
quick question,... how do i create/spawn a sentinel as engineer?? :sdull:

Re: MM III

Posted: Sun Aug 23, 2009 11:02 pm
by DW_Fry
HellBrYnger wrote:quick question,... how do i create/spawn a sentinel as engineer?? :sdull:
You have to pick up 100 sentinel ammo off maps or from monster drops (sentinel resupply coming soon).

Then you find a spot on the ground with the Sentinel Deployer out, hold down the fire button, then click alt-fire.

To upgrade the Sentinel, point the Deployer at your sentinel until you see a green gear, then use the same click as above.

If you just hold down right-click on your sentinel, it will repair.

Re: MM III

Posted: Mon Aug 24, 2009 5:56 am
by Jon!
Erm... bomzin's OP with the IP in it is missing a 9 in .69. lol i just tried to connect with it and waited 5 minutes for nothing -.-

Re: MM III

Posted: Mon Aug 24, 2009 9:39 pm
by DW_Fry
Uh oh! Thanks for letting us know.

I'll ask Bomzin to edit the post.

-Fry