I need help with maps
Posted: Wed Jun 23, 2010 6:41 pm
I am trying to make a basic base to base map, and can't figure out what to do next.
I think that the best way to do this, is by making an assault type map, but I have some questions.
Is it possible to make both teams attack at the same time?
In other words, can the defence team also attack?
My goal is to make maps which will be Command & Conquer themed, and the objective is whichever team destroys the enemy's base first, wins the round.
Now I know you guys don't have an assault server, but I really need your help.
I read Rachel's tutorials to make an assault map, however she doesn't explain how to do this kind of thing...
Details:
Blue Team Vs Red Team.
Vehicles available from the start.
Only one respawing point (Team's Base).
Both Team's bases destroyable.
If I can't make more than one objective at the time, then I would place one key structure static mesh for each team.
I really want to do this, and bring back some basic team effort based maps, but yet simple.
Where you just grab a vehicle and attack the enemy.
I think that the best way to do this, is by making an assault type map, but I have some questions.
Is it possible to make both teams attack at the same time?
In other words, can the defence team also attack?
My goal is to make maps which will be Command & Conquer themed, and the objective is whichever team destroys the enemy's base first, wins the round.
Now I know you guys don't have an assault server, but I really need your help.
I read Rachel's tutorials to make an assault map, however she doesn't explain how to do this kind of thing...
Details:
Blue Team Vs Red Team.
Vehicles available from the start.
Only one respawing point (Team's Base).
Both Team's bases destroyable.
If I can't make more than one objective at the time, then I would place one key structure static mesh for each team.
I really want to do this, and bring back some basic team effort based maps, but yet simple.
Where you just grab a vehicle and attack the enemy.