Error with Monster mash

Report any issues or suggestions here. Intermittent lag happens, so don't report it unless it is excessive
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Razor7
Posts: 5
Joined: Sun Jan 31, 2010 8:10 pm
Location: Maryland

Hey guys and gals, need a little help. Ok i play on the chicago server with no problem but when i get on server 2 i try to be medic and it crashes my ut every time with this error.

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ -831 MHz with 2047MB RAM
Video: NVIDIA GeForce 9800 GTX+ (9621)

General protection fault!

History: UObject::execClassContext <- (Artifact_MonsterSummonLoaded DM-Bud-HB-D.Artifact_MonsterSummonLoaded @ Function DWRPG.Artifact_MonsterSummonBase.PostBeginPlay : 001A) <- UObject::ProcessEvent <- (Artifact_MonsterSummonLoaded DM-Bud-HB-D.Artifact_MonsterSummonLoaded, Function DWRPG.Artifact_MonsterSummonBase.PostBeginPlay) <- ULevel::SpawnActor <- (Artifact_MonsterSummonLoaded) <- UObject::execClassContext <- (RPGStatsInv DM-Bud-HB-D.RPGStatsInv @ Function UT2004RPG.RPGStatsInv.Tick : 00BA) <- UObject::ProcessEvent <- (RPGStatsInv DM-Bud-HB-D.RPGStatsInv, Function UT2004RPG.RPGStatsInv.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Bud <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


anyone know how to fix it??
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

Did you just recently buy Loaded Monsters, or has your character had it for awhile?
Razor7
Posts: 5
Joined: Sun Jan 31, 2010 8:10 pm
Location: Maryland

just tried to im fresh to server 2 so i was just starting out and went to buy it
DW_WailofSuicide
DW Clan Member
Posts: 1634
Joined: Wed Dec 28, 2005 12:00 am

Character name Razor7?
Razor7
Posts: 5
Joined: Sun Jan 31, 2010 8:10 pm
Location: Maryland

yea but with characters this is it, Råzør7
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