Posted: Fri Jan 26, 2007 6:07 pm
Right, currently the MP5 is at
25 dmg x ~6 = 160 DPS
Whereas Link Primary is
30 dmg x 5 = 150 DPS
Whereas the Minigun is
7-8 x 15 = 105-120 DPS
I'd like to drop the MP5 down to about 20 damage per bullet -- That might be a little strong but I don't think it's altogether that overpowering. The real issue (IMO) is more that the infinite weapons ignore one of the balancing factors that's built into rapid-fire weapons like the MP5/Minigun or noob-ghey weapons like the Mine Layer -- Ammo scarcity. There's really no way to completely eliminate the way Infinite weapons change the weapon dynamic without taking them out altogether, and I'm certainly not volunteering for that job.
25 dmg x ~6 = 160 DPS
Whereas Link Primary is
30 dmg x 5 = 150 DPS
Whereas the Minigun is
7-8 x 15 = 105-120 DPS
I'd like to drop the MP5 down to about 20 damage per bullet -- That might be a little strong but I don't think it's altogether that overpowering. The real issue (IMO) is more that the infinite weapons ignore one of the balancing factors that's built into rapid-fire weapons like the MP5/Minigun or noob-ghey weapons like the Mine Layer -- Ammo scarcity. There's really no way to completely eliminate the way Infinite weapons change the weapon dynamic without taking them out altogether, and I'm certainly not volunteering for that job.