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Re: Map Project
Posted: Sun Nov 23, 2008 10:57 am
by Seintz
Hmm.. when will the map project be finished? =o Or ready for a beta test? x]
Well if u want to make a second map project i think i want to make a room too =D
Re: Map Project
Posted: Sun Nov 23, 2008 1:45 pm
by DW_Ant
I'm hoping to get my part completed before I leave for the Thanksgiving Holiday. Then, we have Reload to fix his Mover. Then, we got to make sure everyone is happy with it.
I'm hoping to get this thing up there by the first week of December.
I know this project carried out longer than expected...much longer. But I'm really throwing the hard ball now. I'm getting things done immediately, and I'm already at the final touches :D
Re: Map Project
Posted: Sun Nov 23, 2008 2:02 pm
by Seintz
Nice too hear =D
Hm before ill make one tests on the mapeditor i have to fond some tutorials ^.~
My eyperience are lost in space of my brain D= with the editor.. damn. :scratch:
Re: Map Project
Posted: Sun Nov 23, 2008 2:57 pm
by DW_Ant
I'm willing to help you out. Feel free to send me a pm ;)
Re: Map Project
Posted: Sun Nov 23, 2008 3:58 pm
by Seintz
Sure would be nice =)
But first of all i have to concentrate on my next exams in physic and math ~.~
And I need the Editor in german =X thats weird.. i have the german UT2004 version but the english map editor o_O well could be possible that their is no german version D= argh
Re: Map Project
Posted: Sun Nov 23, 2008 4:14 pm
by Skyline
Seintz wrote:Hmm.. when will the map project be finished? =o Or ready for a beta test? x]
When this becomes the longest topic ever, or when Hornet explodes with rage. Whichever comes first.
Seintz wrote:Hm before ill make one tests on the mapeditor i have to fond some tutorials ^.~
There are a few topics in the technical and mapping sections regarding this, so have a look around.
Re: Map Project
Posted: Sun Nov 23, 2008 5:05 pm
by Seintz
40 Shards wrote:There are a few topics in the technical and mapping sections regarding this, so have a look around.
Thx Shards =D
EDIT: Ok.. lol after reading like 20minutes in the tutorial I have that mass on ideas .. but not about UT maps.. damn :scratch:
I started my trackmania editor and build a map... weird oO
Re: Map Project
Posted: Tue Nov 25, 2008 2:39 pm
by DW_Ant
The Map Project is updated on FileFront. Pathnodes, super secret, weapons, wave triggers (these shall be deleted before released to Wraith), miniboss, & even music changes are already included.
Be sure to download Unreal2Sounds package so the map is playable ;)
There are a few more things that needs to be corrected:
- Title
- Reload's Mover
- That one mover sticking out of the wall within the water tunnel (near the hole)
- & make sure everyone is satisfied with it :D
I think it's best if we vote for nominated titles (if you have a title you'll like to nominate please reply. You can also nominate more than one). But at the time I posted this reply, the nominated map titles are:
DM-Quilt
DM-MappersFolly
DM-MappersGuild
As some of you may know, I'm on Thanksgiving break so I won't have access to the UT editor. To keep this project flowing, I assigned 40 Shards as captain of this project. If you have any suggestions or comments, run to him. Not to me :P
See ya this Sunday ^.^
Re: Map Project
Posted: Mon Dec 01, 2008 3:51 pm
by DW_Ant
::Five days later::
Hmmm, no comments, replies, emails, nor pms...moving on.
My brother came up with a nice title combining two names Karma suggested:
DM-QuiltedEdifice
How does that sound??
I'll send Reload some pms concerning his sniper rifle. After we get that mover fixed, and we are happy with the map (including title), I'll submit this to Wraith :D
Any last comments??
Re: Map Project
Posted: Mon Dec 01, 2008 5:50 pm
by DW_WailofSuicide
IMO, DM-Folly is probably the best title to go with. That or something like, DM-Endeavor sounds like a viable mix of name and descriptiveness.
On the other hand, most of the maps that get voted a lot don't have names that appeal to me (ie, good names), so going with something a bit more on the simplistic side might get you more name recognition / votes.