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Map DirtyLivingRoom

Posted: Thu Aug 23, 2007 2:19 am
by dmandawgs
Hi, I enjoy playing on your Monster mash server, lots of fun.

A while back I made a DM map of a big, messy living room (yeah one of those giant maps). I never really did much with it after I was finished, so I decided to just submit it and see if anyone likes it.

I tried to convert it to INV style map, but I don't know what the criteria is for doing so. I have uploaded both the original (made for DM) and my attempt to make it INV friendly, based on what I've see during play here: http://hosted.filefront.com/shoto2007/
edit** or
http://www.unrealplayground.com/mapper.php?id=106108

Both of them were modified from my original, I reduced the texture resolutions and cut the file size by 30-40%. Everything is included in one file.
Image Maybe you'll like it, maybe it sucks, either way there it is :cyclops:

Thanks for reading, the fun games, and awesome server.

Posted: Thu Aug 23, 2007 5:22 am
by d2frob
Looks good! There's a sticky on requirements but by the looks of things your map should be ok :)

Posted: Fri Aug 24, 2007 4:32 pm
by DW_Wraith
Ill see if I can put it up tonight. I may add one special new type of minelayer which I've been wanting to try out. Its like a redeemer minelayer....made by wailofsuicide.

One 1 ammo per minelayer, so no worries....

I looked at the map, looks like a good map.

Posted: Fri Aug 24, 2007 8:05 pm
by dmandawgs
Thanks guys! Feel free to make any changes you would like, or re-use of any of the textures / static meshes.

That mine layer sounds interesting.

:icescream:
Have a good one!

Posted: Sat Aug 25, 2007 12:49 pm
by DW_Wraith
The map played well last night, the only problem was with the emitters. They work if you play the map locally, but on-line they disappear, so I will grab the emitters from dome of doom and put them in place of the origional ones and all should be good.

Well done on the map, its alot of fun, and right size for our invasion server!

:cheers: :cat: :cheers:

Posted: Sat Aug 25, 2007 1:25 pm
by MAC
AWWW. I guess I missed this in the map rotation last night. I was looking forward to seeing it. I got a fantasy football draft tonight so I will be staying in and probably playing on the server too. Hopefully I will get to check it out tonight.

Posted: Sat Aug 25, 2007 2:00 pm
by WHIPperSNAPper
Nice map, but I wish I could see the teleportals before stumbling into them.

Posted: Sat Aug 25, 2007 6:59 pm
by dmandawgs
Glad you liked it for the most part. Sorry about the emitters not showing up, I didn't have a way to test it online or on lan.

Thanks for the feedback and comments!
Have fun guys! :cyclops:

Posted: Sun Aug 26, 2007 1:52 pm
by Tazcrosblade_
omg..... you sir are a genious.... this is my new favorite map.

its big so it isnt crowded and stuff doesnt die before you reach it. it lacks the lameness of the other small as a mouse maps. its like a natural map that just happens to be a living room. not like forced to be like a kitchen or something. the music was very inspiring i found myself out fighting on wave 15 with nothing but an mp5. and kicking butt. the nuke layer set off the map by giving noobs something to do or to distract people from taking my kills. all around this map is a wonderfull creation that will get my vote every time its unlocked. thank you.

Posted: Mon Aug 27, 2007 10:15 am
by Kabuki
I liked it a lot. Seems well suited for Invasion. Looks good too. And it plays well. Excellent job. I'd like to see more of your work if you have others that fit the Invasion game type playing style. Thanks for the submission. Well made new maps are always fun. Take it easy, man.