A hot fix is applied today.
DW Wormhole
Updated DWAssault's game handler so that it can send a summary event to wormhole. It now sends data needed to construct an embedded message.
Updated scripted action Wormhole to send an embedded event.
The scripted action wormhole's Fields and color are ...
Search found 2234 matches
- Thu Nov 13, 2025 10:57 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
- Sun Nov 09, 2025 12:10 am
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
Monster Evolution is updated today!
DWAssaultMapperTools
Implemented PickupMonsterLure - A pickup that can attract certain monsters even if they're on the other side of the map.
This pickup can be seen in action in the new map.
Works for preplaced pickups in the editor.
This is also ...
DWAssaultMapperTools
Implemented PickupMonsterLure - A pickup that can attract certain monsters even if they're on the other side of the map.
This pickup can be seen in action in the new map.
Works for preplaced pickups in the editor.
This is also ...
- Sun Apr 06, 2025 3:58 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
A hot fix is applied today.
ME RPG Expansion
Immortality, Blood Frenzy, and Wraith no longer triggers if the Necromancer's max health is less than 50.
Hugs 4 All
Weapon only face huggers are immune to pets and vehicles.
Xenomorph Colonist Part 1
Fixed bug where the cacooned event can ...
ME RPG Expansion
Immortality, Blood Frenzy, and Wraith no longer triggers if the Necromancer's max health is less than 50.
Hugs 4 All
Weapon only face huggers are immune to pets and vehicles.
Xenomorph Colonist Part 1
Fixed bug where the cacooned event can ...
- Sat Apr 05, 2025 10:22 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
Monster Evolution is updated today!
Special thanks to Wail for QoL updates!
DWAssaultMapperTools
The ConditionalTrigger can now check if the instigator is carrying a flag or objective item before triggering.
The monster spawner can now set the monster's strafing behavior in the AI category ...
Special thanks to Wail for QoL updates!
DWAssaultMapperTools
The ConditionalTrigger can now check if the instigator is carrying a flag or objective item before triggering.
The monster spawner can now set the monster's strafing behavior in the AI category ...
- Sun Dec 08, 2024 4:23 pm
- Forum: UT2004 General Discussion
- Topic: Cant connect to the servers
- Replies: 4
- Views: 81474
Re: Cant connect to the servers
It sounds like you've lost connection to the redirect server, which would have allowed you to download those files from the game. Can you try again to see if it's still the case?
- Sun Dec 08, 2024 2:11 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
A hot fix is applied today.
DW Monster Assault
Fixed server infinite recursion crash when saving player states between level transitions.
Monster Assault RPG
War Cry now costs 75 mana to cost instead of 50.
War Cry's threat reward is only given when the player damages monsters with their ...
DW Monster Assault
Fixed server infinite recursion crash when saving player states between level transitions.
Monster Assault RPG
War Cry now costs 75 mana to cost instead of 50.
War Cry's threat reward is only given when the player damages monsters with their ...
- Tue Nov 12, 2024 10:13 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
A hot fix is applied today.
Divine Fortress is updated
Fixed bug where god mode wouldn't be removed when skipping the introduction scene.
Hid the mover related to moving the blocking volume over the bridge's gate.
Grand Canyon Night is updated
Phantom source hatch objectives are now ...
Divine Fortress is updated
Fixed bug where god mode wouldn't be removed when skipping the introduction scene.
Hid the mover related to moving the blocking volume over the bridge's gate.
Grand Canyon Night is updated
Phantom source hatch objectives are now ...
- Sat Nov 09, 2024 4:43 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
Monster Evolution is updated today!
DW Assault Mapper Tools
Optimized Action_Inventory to avoid dynamically loading inventory classes.
DW Monster Assault
Fixed bug where certain inventory items such as the Oak Sage may prevent players from recalling weapons for the next map.
Fixed bug ...
DW Assault Mapper Tools
Optimized Action_Inventory to avoid dynamically loading inventory classes.
DW Monster Assault
Fixed bug where certain inventory items such as the Oak Sage may prevent players from recalling weapons for the next map.
Fixed bug ...
- Sat Apr 13, 2024 3:46 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
A hot fix is applied today.
MonsterAssaultRPG
Fixed floating point rounding error when displaying the bonus experience multiplier on the hud.
DWAssaultMapperTools
Implemented DWPickupObjectiveSpawn. Same as ASOBJ_EnergyCore_Spawn except that is allows the level designers to customize the ...
MonsterAssaultRPG
Fixed floating point rounding error when displaying the bonus experience multiplier on the hud.
DWAssaultMapperTools
Implemented DWPickupObjectiveSpawn. Same as ASOBJ_EnergyCore_Spawn except that is allows the level designers to customize the ...
- Sun Mar 31, 2024 8:30 pm
- Forum: Monster Evolution
- Topic: Change Logs
- Replies: 238
- Views: 1306548
Re: Change Logs
A hot fix is applied today.
DWAssaultMapperTools
Implemented InvAlwaysRelevant actor that makes its owner replicate to all clients regardless of their location.
Implemented scripted action: ACTION_FlashlightSetReset - Allows the level designers to update the flashlight's property regarding if ...
DWAssaultMapperTools
Implemented InvAlwaysRelevant actor that makes its owner replicate to all clients regardless of their location.
Implemented scripted action: ACTION_FlashlightSetReset - Allows the level designers to update the flashlight's property regarding if ...