Search found 2234 matches

by DW_Ant
Thu Nov 13, 2025 10:57 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

DW Wormhole
Updated DWAssault's game handler so that it can send a summary event to wormhole. It now sends data needed to construct an embedded message.
Updated scripted action Wormhole to send an embedded event.
The scripted action wormhole's Fields and color are ...
by DW_Ant
Sun Nov 09, 2025 12:10 am
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

Monster Evolution is updated today!

DWAssaultMapperTools
Implemented PickupMonsterLure - A pickup that can attract certain monsters even if they're on the other side of the map.
This pickup can be seen in action in the new map.
Works for preplaced pickups in the editor.
This is also ...
by DW_Ant
Sun Apr 06, 2025 3:58 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

ME RPG Expansion
Immortality, Blood Frenzy, and Wraith no longer triggers if the Necromancer's max health is less than 50.


Hugs 4 All
Weapon only face huggers are immune to pets and vehicles.


Xenomorph Colonist Part 1
Fixed bug where the cacooned event can ...
by DW_Ant
Sat Apr 05, 2025 10:22 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

Monster Evolution is updated today!
Special thanks to Wail for QoL updates!

DWAssaultMapperTools
The ConditionalTrigger can now check if the instigator is carrying a flag or objective item before triggering.
The monster spawner can now set the monster's strafing behavior in the AI category ...
by DW_Ant
Sun Dec 08, 2024 4:23 pm
Forum: UT2004 General Discussion
Topic: Cant connect to the servers
Replies: 4
Views: 81474

Re: Cant connect to the servers

It sounds like you've lost connection to the redirect server, which would have allowed you to download those files from the game. Can you try again to see if it's still the case?
by DW_Ant
Sun Dec 08, 2024 2:11 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

DW Monster Assault
Fixed server infinite recursion crash when saving player states between level transitions.


Monster Assault RPG
War Cry now costs 75 mana to cost instead of 50.
War Cry's threat reward is only given when the player damages monsters with their ...
by DW_Ant
Tue Nov 12, 2024 10:13 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

Divine Fortress is updated
Fixed bug where god mode wouldn't be removed when skipping the introduction scene.
Hid the mover related to moving the blocking volume over the bridge's gate.


Grand Canyon Night is updated
Phantom source hatch objectives are now ...
by DW_Ant
Sat Nov 09, 2024 4:43 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

Monster Evolution is updated today!

DW Assault Mapper Tools
Optimized Action_Inventory to avoid dynamically loading inventory classes.


DW Monster Assault
Fixed bug where certain inventory items such as the Oak Sage may prevent players from recalling weapons for the next map.
Fixed bug ...
by DW_Ant
Sat Apr 13, 2024 3:46 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

MonsterAssaultRPG
Fixed floating point rounding error when displaying the bonus experience multiplier on the hud.


DWAssaultMapperTools
Implemented DWPickupObjectiveSpawn. Same as ASOBJ_EnergyCore_Spawn except that is allows the level designers to customize the ...
by DW_Ant
Sun Mar 31, 2024 8:30 pm
Forum: Monster Evolution
Topic: Change Logs
Replies: 238
Views: 1306548

Re: Change Logs

A hot fix is applied today.

DWAssaultMapperTools
Implemented InvAlwaysRelevant actor that makes its owner replicate to all clients regardless of their location.
Implemented scripted action: ACTION_FlashlightSetReset - Allows the level designers to update the flashlight's property regarding if ...